Majespecter Cyclone
Spell Quick

Majespecter Cyclone

  • Archetype:
  • Majespecter

  • View:
  • 3584




Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; destroy it.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 6, 2026
60± 6/ 100
Power Score
Intrinsic 59
Deck 60

Majespecter Cyclone — Power Evaluation

Final Score: 60 ± 6 · Confidence: Medium

  • Intrinsic: 59 · Deck: 60 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Utility

Why it scores here

Majespecter Cyclone is a solid removal tool that excels within its home archetype but carries significant restrictions elsewhere. It provides hard removal on a Quick-Play spell, making it flexible for reactive use, but requires tributing a WIND Spellcaster monster—a cost that is trivial in Majespecter (80% inclusion) but severely limits accessibility in other archetypes. The card generates no card advantage and plays a utility role rather than driving combos, placing it squarely in the mid-tier range.

Axis scores

Axis Score Evidence
Accessibility 65 Highly accessible in Majespecter with 80% inclusion rate, but the WIND Spellcaster tribute requirement restricts use in other archetypes. (verified)
Combo & Conversion 30 Appears in 100% of recorded combos (2/2) but never as a starter, search target, or payoff piece, functioning solely as utility removal. (observed)
Resource Economy 45 Roughly neutral exchange (tribute one monster, destroy one opponent monster) with no refuel or card advantage generated. (verified)
Effect & Interaction 70 Provides hard removal via destruction on a Quick-Play spell, enabling reactive use, but is single-target and vulnerable to negation. (verified)
Material Utility 5 As a Spell Card, offers no inherent material utility and actually consumes monster resources via its tribute cost. (verified)
Resilience & Flexibility 50 Quick-Play timing and Spell-type make it resilient to monster removal, but single-use and dependent on having an available tribute target. (inferred)
Deck-Building Efficiency 68 Clean, low-cost inclusion in Majespecter with no locking effects; becomes a restrictive tech in other archetypes due to tribute requirement. (observed)

Calculation

Weight profile: Primary role: Removal / Negation. Intrinsic ≈ 59, Deck ≈ 60, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Hard removal on a Quick-Play spell enables reactive use
  • 80% inclusion rate in primary Majespecter archetype demonstrates reliable fit
  • Consistent partner with multiple Majespecter monsters (Crow, Raccoon, Porcupine, Toad)
  • No once-per-turn restriction allows multiple uses per game

Weaknesses

  • Requires tributing a WIND Spellcaster monster, limiting accessibility outside specific archetypes
  • Utility role—does not generate card advantage or drive combos
  • Single-target removal vulnerable to negation and targeting-immune monsters
  • Restrictive archetype and monster-type requirements severely limit cross-deck splashability

Counters / choke points

  • Targeting-immune monsters completely negate Cyclone's effect
  • Negation effects (Ash Blossom, Called by the Grave) shut down the removal
  • Decks running primarily non-WIND or non-Spellcaster monsters struggle to pay the tribute cost

Best use

Removal / Control tool. Decks: Majespecter, Dracoslayer. Suggested copies: 1.

Evidence & gaps

  • Verified: Card effect: Tribute 1 WIND Spellcaster-Type monster, target 1 opponent monster, destroy it; Appears in 400 decks analyzed; 80% inclusion in Majespecter archetype per usage statistics; Top partners are Majespecter monsters and staple hand traps like Ash Blossom; Runs at 1.18 copies per deck average
  • Observed: 100% appearance in 2 recorded combo examples; Never appears as starter (0%), searched (0%), payoff (0%), or material piece (0%); Average power index 85 when present in combos suggests strong supporting role in high-power boards; Appears across 27 distinct archetypes but heavily concentrated in Majespecter and Dracoslayer; Quick-Play spell with no once-per-turn restriction
  • Inferred: Quick-Play timing enables reactive use against opponent board actions; WIND Spellcaster cost severely restricts accessibility and cross-archetype splashability; Hard destruction mechanic is stronger than bounce or return effects but single-target limits board impact; Spell-type provides resilience against monster-based interaction
  • Data gaps: Only 2 combo examples limits confidence in structural role within combo lines No top-card ranking data—card does not appear in meta statistics suggesting it is not a format-defining piece Combo evidence is thin; card appears but with no structured role (not starter, searched, payoff, or material)











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